| Level |
KXP |
Psi 15 mMG S |
TH |
| 1 | 0 | (none) | -2 |
| 2 | 10 | (none) | -1 |
| 3 | 30 | (none) | 0 |
| 4 | 60 | (none) | 1 |
| 5 | 100 | (none) | 2 |
| 6 | 150 | (none) | 3 |
| 7 | 210 | (none) | 4 |
| 8 | 280 | (none) | 5 |
| 9 | 360 | (none) | 6 |
| 10 | 450 | (none) | 7 |
| 11 | 550 | (none) | 8 |
| 12 | 660 | (none) | 9 |
| 13 | 780 | (none) | 10 |
| 14 | 910 | (none) | 11 |
| 15 | 1050 | (none) | 12 |
| 16 | 1200 | (none) | 13 |
| 17 | 1360 | (none) | 14 |
| 18 | 1530 | (none) | 15 |
| 19 | 1710 | (none) | 16 |
| 20 | 1900 | (none) | 17 |
| 21 | 2100 | (none) | 18 |
| 22 | 2310 | (none) | 19 |
| 23 | 2530 | (none) | 20 |
| 24 | 2760 | (none) | 21 |
| 25 | 3000 | (none) | 22 |
| 26 | 3250 | (none) | 23 |
| 27 | 3510 | (none) | 24 |
| 28 | 3780 | (none) | 25 |
| 29 | 4060 | (none) | 26 |
| 30 | 4350 | (none) | 27 |
| 31 | 4650 | (none) | 28 |
| 32 | 4960 | (none) | 29 |
| 33 | 5280 | (none) | 30 |
| 34 | 5610 | (none) | 31 |
| 35 | 5950 | (none) | 32 |
| 36 | 6300 | (none) | 33 |
|
| Requisites: | Wis
0, Fort+5, Great Fortitude,
Poison Immunity,
Toughness |
| Alignment: | any E |
| HD/level: | 1d6 |
| Weapon Prof.: | 5+level/9 |
| To Hit Table: | Mon-3 |
| Save Table: | Rog |
| Reference: | RDM |
| Groups: | Rogue |
| Complexity: | CF=3 |
| Level 1,5,9: +1d6 Sneak Attack dmg. |
| Level 1: Disease Host: Suffer no ill effects from diseases other than looks. |
| Level 2: Contagion: Unarmed attacks are contagion branded. |
| Level 2: Cancerous Companion: +1 Intelligent Disease with +1E action. |
| Level 3: Tatterdemalion: +4AT. |
| Level 3: Poison: Unarmed attacks are poison branded. |
| Level 4: Children of the Night: 1S, 1/d: Summon 2d6 DL 3 spiders, 4d8 DL II dire rats, or 10d10 DL I bats. |
| Level 5: Viral Agent: 1S, Sacrifice 1 Int point: Create an Int 1 intelligent disease with a telepathic link (range LVL miles) to you. You may use your contagion ability to infect somebody with it to inform you what the host experiences. If disease dies, Int point returns 1day later. |
| Level 6: Infected Wound: 0, LVL/d, while attacking: 1d6+1 Con dmg to target. |
| Level 7: Insect Plague: 0, 1/d: Insect plague (as spell) |
| Level 8: Insect Armor: +4 natural AC. |
| Level 8: Viral Ally: 1S, Sacrifice 3 Int points: Create an Int 3 intelligent disease with a telepathic link (range LVL miles) to you. You may use your contagion ability to infect somebody with it. Target is dominated (no save). If disease dies, Int point returns 1day later. |
| Level 10: Disease Form: 0, 1/d: Polymorph into a living disease. (invisible and intangible). Can’t move. You do not eat, sleep, breathe, or age. Gain 1S: infect a target (Fort save). While infected, you sence what host sences and Cha bonus/d can control 1segments worth of actions (Will save) |
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